Hideout TCG MID-WEEK Meta Clash 100 codes #11
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Pokémon TCG Live

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Hideout TCG Mid-Week Meta Clash - 100 Codes

Format: Standard - PTCGL Standard format. Official PTCGL ban list applies. Entry: FREE Platform: Pokemon TCG Live - All matches on PTCGL Structure: Swiss Rounds (BO1, 30 min) -> Top Cut Single Elimination (BO3, No Timer)

Requirements: You MUST join Discord with notifications ON. If there is a big issue with Live and I need to reach everyone, I will NOT answer 20 individual judge calls - I will make ONE announcement in Discord in #tournament-general. If you are not in Discord with notifs on you will miss it. You must still answer Limitless judge calls for your own match issues. Discord: https://discord.gg/ssxfpgk2nw

Prizes - 100 Codes Total: 1st: 50 Codes 2nd: 30 Codes 3rd: 20 Codes Must claim in Discord prize-claims within 24 hours.

Schedule: Check-in opens 1 hour before Round 1. New round starts when all matches are complete.

--- RULES ---

  1. General
  • Open Decklist - Submit decklist on Limitless BEFORE Round 1 starts. You cannot change decks after Round 1.
  • In-Game Timer must be ON for all Swiss matches. OFF for Top Cut.
  1. Check-In
  • 5 minute check-in timer every round.
  • Miss check-in = Game Loss for that round. No exceptions.
  1. Swiss Rounds
  • Best-of-One, 30 minute round timer.
  • How many rounds is based on attendance AFTER Round 1 starts.
  • If time is called, player with fewest prizes remaining wins. If prizes are tied, it's a Tie.
  • Swiss is NOT elimination - you can lose and still make Top Cut.

Swiss Rounds / Top Cut Size 8-16 Players = 4 Rounds / Top 4 17-32 Players = 5 Rounds / Top 4 33-64 Players = 6 Rounds / Top 8 65-128 Players = 7 Rounds / Top 8 129-226 Players = 7 Rounds / Top 16 227-409 Players = 8 Rounds / Top 16 410+ Players = 9 Rounds / Top 16

  1. Top Cut
  • Single Elimination, Best-of-3, NO timer. Play until a winner is decided.
  • Lose one BO3 = You're out.
  • Game 1: Higher seed chooses who goes first. Higher seed must type in chat if they want 1st or 2nd BEFORE Game 1 starts. If you do not specify before game starts, it will be decided by coinflip and game will NOT restart.
  • Game 2 & 3: Loser of previous game chooses who goes first.
  1. Conduct & Misplays
  • If you misclick, click "You Win" by accident, wrong button, etc - DO NOT concede or restart. Keep playing and call a Judge in Limitless immediately.
  • Slow play must be reported with proof in Discord.
  • No Intentional Draws (IDs) allowed, except in the last 2 rounds before Top Cut.
  1. Disconnects
  • 2 min to return per game. Call Judge in Limitless immediately with screenshot.
  • Early game DC (before any prizes taken / before Turn 3) = Judge may allow restart with same decks.
  • Mid / Late game DC (after prizes taken / after Turn 3) = Game Loss.
  • Judge decides - not opponent.
  • 2nd DC in same match = Match Loss.
  • If PTCGL crashes for both players, remake with same decks.
  1. Final Rulings
  • All TO / Judge decisions are final.

Tournament Structure

swiss..
7 Swiss Rounds - BO1
30 minutes per round
5 minute round check-in
8 players advance to the next phase
topcut (B03)
3 Single Elimination Rounds - BO3
untimed rounds
5 minute round check-in
Wins are worth 3 match points, ties 1