| Organized by ITP || Italian Psyduck | |
![]() | Standard format |
Plasma Protocols
By entering this event, you agree to all protocols below.
Basic Info
- Standard format, community-run event operated under Plasma administration
- Swiss Rounds followed immediately by a Single Elimination Top Cut, one continuous day
- 1st Place Prize: FA Card
- Placing within set thresholds earns Plasma Circuit Points toward a future Plasma Invitational
- All staff are volunteers — respect players, staff, and the environment at all times
Bracket Format
Swiss — Bo1
- 25-minute pacing window per round
- Paired against players with similar records
- Next round starts once all matches conclude
Top Cut — Single Elim, Bo3
- Untimed, no round check-in needed
- Starts immediately after Swiss ends
- One match loss eliminates a player
- Top 4 waits for staff before playing
Player Scaling
- 9–16 players: 4 rounds, Top 4
- 17–40 players: 5 rounds, Top 8
- 41–60 players: 5 rounds, Top 16
- 61–96 players: 6 rounds, Top 16
- 97–128 players: 6 rounds, Top 32
- 129–180 players: 7 rounds, Top 32
- 181–225 players: 7 rounds, Top 64
Decklist Procedures
Submission
- Edit freely before the tournament starts
- Locks — including energy — once the tournament begins
- No card or energy changes once locked
Penalties
- Alternate art of the same card is fine
- Wrong card or energy = incorrect decklist (important)
- Wrong deck in Game 1: reveal, restart with correct deck
- Further errors after restart = game loss
Check-Ins
Tournament Check-In
- Opens 1–2 hours before start, required once
- Missed = removal risk; late reg. may allow default loss
Round Check-In
- 5-minute window every round (important)
- Missed window = automatic match loss
- Opponent unresponsive but checked in? Call a judge
Judges and Match Rulings
Match Reports
- Call a judge via Limitless first
- Screenshot every victory screen
- No evidence from either side = double game loss (important)
Tie Resolution
- Top Cut: game tie = both get a game win; G1 tie settled by G2; G2 tie after a G1 win = that winner takes it; 1–1 G3 tie = match tie
- Single Elim: extra games played until a winner is decided
Connection Issues
- ISP/hardware/weather issues are outside staff control
- Game that fails to start may be restarted
- Mid-game disconnect: player left on victory screen wins
No-Shows & Timing
- 5 min late to Top Cut = game loss, per 5 min (important)
Code of Conduct
- Warnings for toxic behavior, unsportsmanlike conduct, rule sharking
- Repeat/severe violations = removal, event bans, monitoring (important)
Directives may update over time for clarity, fairness, and competitive integrity.
Tournament Structure
Phase 1
7 Swiss Rounds - BO1
25 minutes per round
5 minute round check-in
32 players advance to the next phase
Top Cut
Single Elimination Bracket - BO3
untimed matches
no match check-in
Wins are worth 3 match points, ties 1

