| Organized by HaoQi cup | |
![]() | Standard format |
![]() | Pokémon TCG Live |
欢迎来到由好奇杯
欢迎你来参加我们的比赛,祝愿你在比赛中以好奇之心探索出属于自己的最强构筑,同时我们也为探索路上表现优异的训练家准备了一点小礼品。
以下是参加本次比赛你需要了解的一些信息,请仔细阅读,避免比赛过程中的不愉快,祝你好运
Welcome to the Hao Qi cup
We're thrilled to have you compete! Wishing you the best as you explore your ultimate deckbuilding journey with curiosity. For Trainers who excel on this path of discovery, we've prepared some prizes.
Please carefully review the following important tournament information to ensure smooth gameplay. Good luck!
比赛报名:本次比赛无需报名码,但我们需要你加入我们的赛事群:413985633方便交流沟通
我们需要你将群昵称改为你的lim昵称或live昵称,方便对手和裁判找到你。
你需要提前准备好可以对局的live账号并且下载好ptcglive
Tournament Registration: No registration code is required for this event. However, we strongly require joining our Discord Group:https://discord.gg/Bt75NgG4 to facilitate communication.
You must set your group nickname to match your LIM username or PTCG Live IGN so opponents and judges can easily identify you.
Ensure your PTCG Live account is ready for matches, and the client is installed prior to the tournament.
卡组环境:本次比赛使用国际环境卡表
- 本次比赛中需要提交卡表,在比赛过程中你可以不能更换你的卡组.
Deck Format: This tournament uses the International standrd Format cardpool.
Decklists must be submitted before the event begins.
Your registered deck must remain unchanged throughout the tournament.
赛制赛程:本次比赛分为瑞士轮和淘汰赛,分两天进行
本次比赛所有比赛均为三局两胜制,在一场比赛中,上一小局败者选择下一小局先后攻
瑞士轮分为两个阶段,第一阶段在第一天进行,第二阶段与淘汰赛在第二天进行,设置平局,胜得3分,平得1分
第一阶段瑞士轮根据人数进行4-6轮,获得一定分数的晋级下一阶段。
16-32人进行4轮,积6分晋级第二阶段
33-64人进行5轮,积9分晋级第二阶段
第二阶段进行2轮瑞士轮,然后前8名晋级淘汰赛(若不足20人则群4名晋级淘汰赛)
淘汰赛为单败淘汰赛,胜者晋级下一轮,直至决出冠军
Tournament Structure & Schedule: This event consists of Swiss Rounds and a Top Cut, held across two days.
All matches are Best-of-Three. The loser of the previous game chooses whether to play first or second in the next game.
The Swiss Rounds are divided into two phases. The phase1 Swiss rounds are on Day 1,player with enough points advance to day 2, with phase2 Swiss rounds and the Top Cut on Day 2. Match points are awarded as follows: 3 points for a win, 1 point for a tie.
The number of phase1 Swiss rounds depends on attendance:
- 16-32 players: 4 rounds, requiring 6 Match Points to advance phase2.
- 33-64 players: 5 rounds, requiring 9 Match Points to advance phase2.
phase2 only play 2 swiss ,The top 8 players then advance to the Top Cut (if less than 20 player only top 4advance)
The Top Cut is a Single Elimination bracket where winners advance each round until a Champion is crowned.
比赛模式:本次比赛所有比赛均为限时赛
瑞士轮阶段每轮限时50分钟,时间到时,若比分为1:0,则胜一局者胜出,若比分为0:0或1:1则双方平局
淘汰赛阶段每轮限时75分钟,时间到时,若比分为1:0,则胜一局者胜出,若比分为0:0或1:1则当前剩余奖赏卡少的胜出,若无法分出胜负,则继续进行比赛或进行抢奖赛
Match Structure: All matches in this tournament are Timed Matches.
Swiss Rounds: Each round has a 50-minute time limit. When time is called:
If the score is 1-0, the player with one game win wins the match.
If the score is 0-0 or 1-1, the result is a Draw.
top cut: Each round has a 75-minute time limit. When time is called:
If the score is 1-0, the player with one game win wins the match.
If the score is 0-0 or 1-1, the player with fewer remaining Prize Cards at that moment wins the match.
If the winner cannot be determined by Prize Cards (e.g., tied remaining Prizes), players will either continue the current game or play a Prize Sudden Death match to determine the winner.
签到和迟到:本次比赛有赛前签到和轮签到
赛前一小时有一次独立签到,未签到的选手将无法参与比赛,可通过latecheckin加入,但是成绩会受到影响
每轮比赛开始后需要在10分钟内完成轮签到,5分钟未签到,视为迟到,第一小局判负;10分钟未签到,视为缺席,整轮判负。
累计两次缺席,视为弃权,自动退赛
若你和未签到对手进行比赛,则视为同意和他正常比赛。
Check-in & Late Policy: This tournament features Pre-Event Check-in and Per-Round Check-in.
A mandatory Pre-Event Check-in opens one hour before the tournament start. Players who fail to check in during this period will be unable to participate. Late Check-in may be available with organizer approval, but will result in penalties to the player's standings.
Per-Round Check-in: Players must check in within 10 minutes after each round's start time.
Failure to check in within 5 minutes results in a Game Loss for the first game of the match.
Failure to check in within 10 minutes results in a Match Loss (absence) for that round.
Accumulating two (2) Match Losses due to absence will be considered a voluntary withdrawal from the tournament.
Important: If you begin a match against an opponent who has not completed check-in, you forfeit the right to contest the validity of that match. The match result will stand.
裁决规则:在比赛中,若遇到争议,请保留截图/录像并在群聊中呼叫裁判处理,截图录像将作为判罚唯一依据,若出现双方各执一词且均无证据的情况,裁判无法做出判罚或判双败
不尊重对手甚至进行辱骂或人身攻击的行为进视情况给予警告/判负,若情节严重进被取消资格并踢出群聊
如果你认为你的对手在故意拖延时间(如多次压时间出牌或失联10分钟以上),经核实本小局判负,再犯本轮判负并警告一次
遇bug或掉线时,第一次若对手同意可以重开,同一局第二次掉线/bug本小局负
卡组与卡表不一致或使用不能使用的卡牌,第一次发现判负一小局,第二次发现取消资格。
Adjudication Rules: For any disputes during a match, preserve screenshots/video evidence and ping a judge in the group chat. Screenshots/video are the sole basis for rulings. If both players claim conflicting facts without evidence, the judge cannot issue a ruling or may declare a mutual Game Loss at their discretion.
Unsportsmanlike Conduct: Disrespect, insults, or personal attacks will result in: Warning or Game Loss (depending on severity). Severe offenses lead to immediate Disqualification (DQ) and removal from the group chat.
ntentional Slow Play: If your opponent deliberately stalls (e.g., consistently playing near time limits or disconnecting >10 mins): First verified offense: Game Loss for the current game. Repeat offense in the same match: Match Loss + Warning.
Game Crashes/Disconnects: First instance per match: Opponent may choose to restart the game. Second instance in the same game: Game Loss.
Deck/Decklist Mismatch or Illegal Cards: First offense: Game Loss. Second offense: Disqualification (DQ).
奖励
第一名:16个code
第二名: 10个code
四强: 6个code
八强: 3个code
prize
1 st: 16 codes
2nd: 10 codes
top 4: 6 codes
Top 8: 3 codes


