BZGC Pocket🔥 - LVL. 1 ~ The Very First
This website is supported by ads.
Organized by BattleZone GC Online
Standard format

Tournament Banner

Weekly Tournament Announcement

We’re excited to announce this weekly tournament, brought to you by our local card store, Battlezone Gaming Club and collaboration of our local community.

Our main goal with this tournament is to offer a space for you to test your deck and grow our local community

Thank you for following us on our social media platforms! We appreciate your support

Please review all the details carefully to ensure you’re familiar with the tournament format and rules. This event is limited to 128 players.

Player Cap & Structure: • 0–8 players → Event cancelled • 9–16 players → 4 rounds | Top 4 cut • 17–35 players → 5 rounds | Top 8 cut • 36–50 players → 5 rounds | Top 16 cut • 51–64 players → 6 rounds | Top 16 cut • 65–128 players → 6 rounds | Top 32 cut (10 points required to qualify)

🏆 Tournament Format

Swiss Rounds: Earn as many wins as you can to qualify for the top cut.

Win = 3 points

Draw = 1 point

Loss = 0 points

Next Round: Each round begins once all matches have concluded, not based on the round timer. Updates or delays will be announced through Discord—make sure to join to stay informed.

Top Cut: Top players will move on to a single-elimination bracket, according to the player cap structure above.

⚖️ Tournament Rules & Policies

Respect & Fair Play All players must maintain good sportsmanship and respect others. Toxic behavior or offensive usernames will lead to disqualification.

Deck Consistency Using a deck that differs from your submitted list results in an automatic match loss.

Round 0 Wins Victories claimed before the coin flip or while your opponent is disconnected are not valid. A match only counts once the coin flip begins.

Match Results Always take a screenshot of your victory screen to resolve any disputes if they arise.

Incomplete Matches If a match isn’t finished before the round timer ends, it counts as a tie unless one player is clearly responsible for the delay.

Connection Issues If you disconnect due to app or internet issues, it counts as a loss, unless the issue occurs before the coin flip.

Slow Play If one player’s timer is more than 4 minutes behind, take a screenshot and report it on Discord. The player may then claim a win.

Password Issues If the match password doesn’t work, both players must agree on a new one.

Late Check-In Players who miss check-in are responsible for their absence. A judge can only intervene if the opponent agrees to continue. Matches started without check-in can still proceed unless a judge decides to restart them.

Intentional Ties Permitted if both players agree and a judge is notified.

Judge Calls Judges will make impartial decisions based on tournament policy. If both players resolve an issue on their own, a judge call isn’t necessary.

🔁 Tie Game Procedure

If Game 1 or 2 ends in a tie, replay the game using Sudden Death (the first player to take a prize card wins).

If Game 3 ends in a tie, replay Game 3 from the beginning until a clear winner is determined.

Tournament Structure

Swiss Cheesee
5 Swiss Rounds - BO1
20 minutes per round
5 minute round check-in
8 players advance to the next phase
Top Cheese Cut
Single Elimination Bracket - BO3
untimed matches
no match check-in
Wins are worth 1 match point, ties 0