Organized by DabbingUkranian | |
![]() | Standard format |
![]() | Pokémon TCG Live |
Free tournament; PTCG Live code prizing.
Tournament structure will be based on attendance:
1-8 participants: 3 rounds of Best of 1 "Day 1" Swiss, 0 rounds of Best of 1 "Day 2" Swiss, no asymmetrical Top Cut
9-16 participants: 4 rounds of Best of 1 "Day 1" Swiss, 0 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 2 Cut
17-32 participants: 6 rounds of Best of 1 "Day 1" Swiss, 0 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 4 Cut
33-64 participants: 7 rounds of Best of 1 "Day 1" Swiss, 0 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 6 Cut
65-128 participants: 6 rounds of Best of 1 "Day 1" Swiss, 2 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 8 Cut
129-226 participants: 7 rounds of Best of 1 "Day 1" Swiss, 2 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 8 Cut
227-512 participants: 8 rounds of Best of 1 "Day 1" Swiss, 2 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 8 Cut
513-1024 participants: 8 rounds of Best of 1 "Day 1" Swiss, 2 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 8 Cut
1025-2048 participants: 8 rounds of Best of 1 "Day 1" Swiss, 2 rounds of Best of 1 "Day 2" Swiss, asymmetrical Top 8 Cut
Match Point Threshold for "Day 2" Swiss will reflect that of a X-2-1 record
Prizing: 1st: 16 random PTCGL codes 2nd: 12 random PTCGL codes 3rd/4th: 8 random PTCGL codes 5th-8th: 4 random PTCGL codes 9th-16th: 2 random PTCGL codes 17th-32nd: 1 random PTCGL code
Turtwig Points (TP): Turtwig Points distribution will follow the same structure as outlined by TPCi
1st: 350 TP 2nd: 325 TP 3rd-4th: 300 TP 5th-8th: 280 TP (if attendance reaches 17 or more) 9th-16th: 200 TP (if attendance reaches 33 or more) 17th-32nd: 160 TP (if attendance reaches 65 or more) 33rd-64th: 120 TP (if attendance reaches 129 or more) 65th-128th: 80 TP (if attendance reaches 257 or more) 129th-256th: 60 TP (if attendance reaches 513 or more) 257th-512th: 40 TP (if attendance reaches 1025 or more) 513th-1024th: 20 TP (if attendance reaches 2049 or more)
SLOWPLAYING CLAUSE: Per TPCi Tournament Rules, players should always uphold a reasonable pace of play. In the event you believe your opponent is slowplaying/intentionally attempting to manipulate the time remaining, please request a judge. Evidence will be required for any sort of ruling to be given. Screenshots of egregious time remaining differentials and/or videos of evident slowplaying are the best options for evidence. Furthermore, if possible, hopping into one of the “tables” in the Discord server allows the judge to see firsthand what actions are taking place. If a player is found slowplaying, a match loss will be handed out. Repeat offenses within the same event may result in being dropped from the event.