Organized by DabbingUkranian | |
![]() | Standard format |
![]() | Pokémon TCG Live |
Free tournament; PTCG Live code prizing.
Tournament structure will be based on attendance:
1-12 participants: 4 rounds of Swiss
13-32 participants: 5 rounds of Swiss
33-64 participants: 6 rounds of Swiss
65-128 participants: 7 rounds of Swiss
129-226 participants: 8 rounds of Swiss
227-409 participants: 9 rounds of Swiss
410+ participants: 10 rounds of Swiss
Prizing: 1st: 4 random PTCGL codes 2nd: 3 random PTCGL codes 3rd/4th: 2 random PTCGL codes 5th-8th: 1 random PTCGL codes
Turtwig Points (TP): Turtwig Points distribution will follow the same structure as outlined by TPCi
1st: 15 TP 2nd: 12 TP 3rd/4th: 10 TP 5th-8th: 8 TP (if attendance reaches 17 or more) 9th-16th: 6 TP (if attendance reaches 33 or more) 17th-32nd: 4 TP (if attendance reaches 65 or more)
* In game crashing, issues, or glitching will result in a game loss to the player experiencing the issue. *
It is HIGHLY recommended that you screenshot your victory screens as they are the best evidence for any match result issues. Any player that is found falsely reporting match results will be disqualified from the event. Repeat offenses will result in being banned from the Turtwig Den Revival Series.
SLOWPLAYING CLAUSE: Per TPCi Tournament Rules, players should always uphold a reasonable pace of play. In the event you believe your opponent is slowplaying/intentionally attempting to manipulate the time remaining, please request a judge. Evidence will be required for any sort of ruling to be given. Screenshots of egregious time remaining differentials and/or videos of evident slowplaying are the best options for evidence. Furthermore, if possible, hopping into one of the “tables” in the Discord server allows the judge to see firsthand what actions are taking place. If a player is found slowplaying, a match loss will be handed out. Repeat offenses within the same event may result in being dropped from the event.