Organized by PKMNWRLDTCG | |
![]() | Standard format |
![]() | Pokémon TCG Live |
Test Tourney #1 Welcome to PKMNWRLDTCG Pokemon TCG Live Tournaments! 50+ Codes given away for top 8 Please join the discord for any announcements and prizing
- Standard Format - If its playable on TCGL it is allowed
- You must check in each round failure to do so will result in a game loss
- If match timer runs out and match hasn't been decided it will automatically tie
- in-game issues: that include game freezing, internet issues, device crashing, or any issues that occur with the client, will have a Game Loss issued to the player. Otherwise attempt to finish the game.
- Connection issues when starting the game: If the game disconnects BEFORE the first turn has been played, players will restart the game and attempt to reconnect. If the game disconnects during each players first turns, a "reset" will be made and a judge will walk the players through what to do. A time extension can be granted if needed.
Prizing: 1st - 20 Assorted TCG live code cards 2nd - 15 Assorted TCG live code cards 3rd - 10 Assorted TCG live code cards 4th to 8th 5 Assorted TCG live code cards
Number of rounds based on participation:
16 players = 5 rounds no top cut 17-32 players = 5 rounds Swiss and Top 8 Cut 33-64 players = 6 rounds Swiss and Top 8 Cut 65-128 players = 7 rounds Swiss and Top 8 Cut 129-226 players = 8 rounds Swiss and Top 8 Cut
Tournament Structure
Swiss
6 Swiss Rounds - BO1
30 minutes per round
5 minute round check-in
8 players advance to the next phase
Top 8
3 Single Elimination Rounds - BO3
untimed rounds
10 minute round check-in
Wins are worth 3 match points, ties 1