🦦 Capy Cup: 11-144 Operation Reclaim
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Organized by Global Capy
Custom format

Custom Capy Cup: 11-144 Operation Reclaim #10


ORGANIZED BY 🦦 GLOBAL CAPY 🦦 Discord


Welcome to our Custom Series Tournament! Please read the details carefully to ensure you're prepared for the unique structure and rules of this event.


Code 11 - 144: Operation Reclaim

Amidst a world thrown into chaos by an uncontrollable force, a special team is assembled under the codename: Code 11-144. This is a joint operation made up of key elements that work together in perfect balance.

  • 11 Pokémon serve as the main force, each with a crucial role and unique abilities to carry out the mission.
  • 1 Tool acts as the central device, maintaining stability and enhancing the team's core strength.
  • 4 Supporters provide essential strategic and emotional support in critical moments.
  • 4 Items are vital equipment used to execute the mission swiftly and efficiently.

Code 11-144 is more than just a number—it represents teamwork, strategy, and combined strength, all coming together to achieve a greater goal.


Deck Rules

  1. The deck must consist of

    • 11 Pokémon cards
    • 1 Tool card
    • 4 Supporter cards
    • 4 Item cards (Fossil is counted as Item card)
  2. There are no banned cards


🏆 Tournament Structure

Swiss Rounds: Earn as many wins as possible to secure a spot in the top cut.

  • Win: 3 point
  • Draw: 1 point
  • Loss: 0 point

⚠️ Next Round The next round starts when all matches are finished, not based on the timer. Announcements will be made on Discord if there are delays. Join our Discord server to get notified.

Top Cut: Top 8 players advance to a single-elimination bracket.

The number of Swiss Rounds will be determined based on the total number of participants. If participants are:

  • 0-16 Players → 5 Swiss Rounds (BO1) with Top 4 Cut (BO3)
  • 17-32 Players → 5 Swiss Rounds (BO1) with Top 8 Cut (BO3)
  • 33-64 Players → 6 Swiss Rounds (BO1) with Top 8 Cut (BO3)
  • 65-128 Players → 6 Swiss Rounds (BO1) with Top 16 Cut (BO3)

Note: Tie Gamerules

  1. If Game 1 is a tie, both players get a win for Game 1 and Game 2. The winner is decided by who won Game 3.
  2. If Game 2 is a tie, both players get a win for Game 2 and Game 3. The winner is decided by who won Game 1.
  3. If Game 3 is a tie, do a rematch. The first to score a point wins.

⚖️ Tournament Policies

Respect & Fair Play
Be respectful at all times. Toxic behavior or offensive usernames = removal.

Deck Rules
Using a deck different from your submitted list = automatic loss.

Round 0 Wins
Wins before the coin flip or if the opponent isn’t online are not valid.
If the coin flip has started, the match is valid.

Match Results
Take a screenshot of the victory screen in case of a dispute.

Incomplete Matches
If the match isn't finished before the round ends, it's a tie, unless one player is clearly at fault.

Connection Issues
If you disconnect due to app/internet, it's a loss, unless it happens before the coin flip.

Slow Play
If the time difference between players is over 4 minutes, take a screenshot and report it on Discord. The player can then claim a win.

Password Problems
If the given password doesn't work, both players must agree on a new one.

Late Check-In
If you miss check-in, it's your responsibility. A judge can help only if your opponent agrees to continue.
If a match starts without check-in, it can still continue. Judges may reset it if needed.

Intentional Tie
Allowed if both players agree and request a judge.

Calling a Judge
Judges make fair calls based on rules. If both players solve the issue, no judge is needed.

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📢 Join Us!

Good luck, and have fun in this custom challenge! 🎉

Tournament Structure

Phase 1
6 Swiss Rounds - BO1
20 minutes per round
5 minute round check-in
8 players advance to the next phase
Phase 2
Single Elimination Bracket - BO3
untimed matches
no match check-in
Wins are worth 3 match points, ties 1