Organized by The Citadel | |
![]() | Standard format |
Squirtle Squad Tour #3
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Format
Standard Format:This tournament will be held with the standard format for Pokémon TCG Pocket which includes cards for every expansion and including every promo. EVERY CARD IS ALLOWED
Submit Deck
Decks must be submitted through Limitless! Only the deck you submit can be used during the tournament, and it will be your official deck for all games. If you make a mistake with your deck during the match, even just one card, it will be considered a loss. No tolerance.
Check-in
Check-in begins one hour before the tournament starts. Players who fail to check in will be removed from the tournament. Round Check-in Players have 5 minutes to check in at the beginning of each round.Check in only when you are ready to play.
If your opponent does not connect within the 5-minute check-in time, you automatically win. If you have checked in but do not respond, the judge can determine that your check-in is invalid and you will be considered a loss.
Timer Rules
Please do not be late to your games and show up on time.
Showing up late or asking for extra time for more then 5 minutes will result in your opponent taking a one game win. If you do not show for another 5 minutes you onement will win the set
If your games should take longer then the round timer for any reason it will result in a tie awarding one point for each player. Ties can also be awarded if the game ended in a draw, Please call a judge in such case.
Phases
Phase 1 (Swiss Rounds)
Swiss Rounds are Best-of-3 (BO3) matches that last for 45minutes, with 5 minutes allocated for check-in at the beginning of each round.Phase 2 (Top Cut Matches) :
Single Elimination Bracket (BO3) until there is a winner. 6 Swiss Rounds, and Top 8 CutNotes
Proof of Match Results: Take a screenshot of the winning screen for each game in case of dispute. If turns played = 0, then the proof is considered invalid. Incomplete Matches: Matches not completed by the end of the round will be considered a double loss unless there is an error.
Turn 0 Dc. If it is awhite screen loss, it ends in a void game and must restart. If coin flip has occurred or concede for turn 0, screen shot win screen and turn history. If both players agree to void the game, it is fine, but if not, win goes to the player not disconnected and with the mentioned screen shots.
Connectivity Issues: Matches interrupted by application or internet issues will be considered a loss unless they fail to start before the coin toss (Turns played = 0).
Deck Violations: Using a deck different from the one sent will result in an automatic loss for that game. No Tolerance.
Intentional draw/tie:Intentional draws are okay as long as both parties agree. In such a case please request a judge and they will assist with the situation
Time Wasting: Stalling will result in disqualification. A time difference between moment of check in and playing of more than 5 minutes will be considered stalling.
Family Friendly Environment: Players must behave in a courteous manner. Inappropriate behavior or usernames will result in disqualification.
If there are obstacles or regulations that have not been set in the Tournament, then the absolute decision will be determined by the Organizer or Judge, and cannot be contested.
Ties: Pokémon Pocket has several ways to get ties, and you may have to call a judge to submit them(this is worth one point). However, games will also be counted as a tie if the round timer(45 minutes) concludes and players are currently 1-1 in the set. If the BO3 finishes before time is called, but user cannot submit in time, you may call a judge; however, you should have your screenshots ready! However, if the time concludes before the Bo3 finishes, the current score will be counted (1-0 is a win for the player who has a win in the set).
If you have registered, it means you agree to the Tournament rules.Need Help?: Use the Request a Judge button in Limitless
The number of Rounds will be dependent on the number of participants that check in and submit a deck list.
4-8 players = 3 Swiss Rounds, and no Top Cut
9-16 players = 4 Swiss Rounds, and Top 4 Cut
17-32 players = 6 Swiss Rounds, and Top 8 Cut
33-64 players = 7 Swiss Rounds, and Top 8 Cut
65-128 players = 6 Swiss Rounds, and Top 16 Cut
129-256 players = 7 Swiss Rounds, and Top 16 Cut