The Desert Ruins Rumble
Organized by UCS MegaCorp
Worlds 2004 (EXP–HL) format
Simulator

Join us for high-stakes action in the 2004 Worlds (EX-HL) format! Do you have what it takes to be crowned Ruler of Desert Ruins?

Tournament Structure

The tournament will be best-of-1 swiss followed by a best-of-3 single elimination top cut.

Games are played on TCGONE: https://play.tcgone.net/

Players have 5 minutes after the round begins to report to their match. Failure to report to the match will result in a game loss.
In lieu of using a match timer on Limitless, we will use the in-game timers on TCGONE for each match. Should a player run out of time on their game clock, they will be given a game loss.

Registration

Decklists are required. Lists are closed during the tournament, but players will be able to see what archetype players are playing during the event. Lists will be made available after the tournament.

Prizing

Cash prizing is available for those who qualify for Top Cut. Prize money will be distrubuted via Paypal or Venmo.

Stay tuned for more information on prizing.

Legal Sets

  • ruby-sapphire-symbol Expedition
  • ruby-sapphire-symbol Aquapolis
  • ruby-sapphire-symbol Skyridge
  • ruby-sapphire-symbol Ruby & Sapphire
  • sandstorm-symbol.png Sandstorm
  • dragon-symbol.png Dragon
  • team-magma-vs-team-aqua-symbol Team Magma vs Team Aqua
  • hidden-legends-symbol Hidden Legends
  • hidden-legends-symbol Black Star Promos 001-026

Tournament Structure

Swiss
5 Swiss Rounds - BO1
untimed rounds
no round check-in
8 players advance to the next phase
Top Cut
Single Elimination Bracket - BO3
untimed matches
no match check-in
Wins are worth 1 match point, ties 0