Soilchemy

2 points (2-2-0)

Mental Herb
Ability: Armor Tail
Tera Type: Fairy
- Trick Room
- Helping Hand
- Imprison
- Twin Beam

Focus Sash
Ability: Chlorophyll
Tera Type: Ghost
- After You
- Sleep Powder
- Close Combat
- Protect

Charcoal
Ability: Drought
Tera Type: Fire
- Eruption
- Flamethrower
- Earth Power
- Protect

Clear Amulet
Ability: As One
Tera Type: Fire
- Protect
- Glacial Lance
- Close Combat
- Trick Room

Choice Specs
Ability: Protosynthesis
Tera Type: Fire
- Hydro Steam
- Flamethrower
- Draco Meteor
- Flip Turn

Wide Lens
Ability: Friend Guard
Tera Type: Ghost
- Population Bomb
- Super Fang
- Follow Me
- Taunt