Relentless Gaming Weekly #5 (CLOSEDLIST200CODES!)
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Organized by Relentless Gaming
Standard format
Pokémon TCG Live

Welcome to Relentless Gaming. Once a week we will be hosting an online tournament for competitive play. Soon to come there will be a circuit series for a chance to compete in an invitational once per season.

ROUNDS: (Official Play Pokémon Round Structure Based on Round 1 Attendance)

4-8 players = 3 Swiss Rounds

9-12 players = 4 Swiss Rounds

13-32 players = 5 Swiss Rounds

33-64 players = 6 Swiss Rounds

65-128 players = 7 Swiss Rounds

PHASES

Note Only once the circuit series that accumulates points start will there be a top cut.

Swiss Round BO1 matches are 30 minutes long with 3 mins of Check In per round

Top Cut BO3 matches are 60 minutes long with 5 mins of Check In.

All games that go to time in BO1 Swiss will result in a tie, unless judge call renders different result.

Top Cuts that run to time will go to prize cards remaining as a tie breaker.

RULES:

Check In Policy: It is the players responsibility to Check In prior to each match - failure to do so will result in an automatic Game Loss. If your opponent wants to reset the match, they will need to be the one to call the Judge.

Incorrect Deck If you select a wrong deck , please Call a Judge on Limitless, type in chat that you selected your wrong deck, and wait. If you have made any other actions in game it will be an automatic Game Loss . If the right conditions are met, an admin will tell you to restart the game. (Have screenshots ready to dispute any calls)

Bugs and Glitches If you experience any of the following, but not limited to: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing - it will be awarded as a Game Loss to the player experiencing the issue if the game is unusable. Otherwise attempt to finish the game if possible. If the issue is at the very start of the match (ex: one player hasn't been able to load into to the match on their end to even start) the match will be restarted 1 time. Please bring Judge into game to make appropriate call on restarting the match.

End of Match All games must be reported on Limitless before time has been called for the round otherwise they will be a "Tie". You can concede to your opponent to give them the "Win", but if there isn't a recorded result before time is called, it will stay a "Tie" It is strongly recommended to have screenshot proof of any win or tie upon the conclusion of a game. If you leave a game without explicitly stating "time is over, this is a tie" or something similar, it could be perceived as a concession.

Judge Calls Issues and problems during your match will be handled by Tournament Staff - please use the Judge Call button. Any issues brought up on Discord won't be guaranteed to be answered.

Inappropriate Behavior will not be tolerated, severity of occurrence will be to the discretion of the Judge ranging from warnings to bans. We are all very competitive but remember to keep the inappropriate behavior on your side of the screen.

PRIZING: (Top 4 Payout Regardless of Attendance)

(1st - 75 Assorted Standard Rotation Codes)

(2nd - 50 Assorted Standard Rotation Codes)

(3rd - 35 Assorted Standard Rotation Codes)

(4th - 20 Assorted Standard Rotation Codes)

(5th-8th - 5 Assorted Standard Rotation Codes)

Tournament Structure

The Only Phase
7 Swiss Rounds - BO1
30 minutes per round
3 minute round check-in
Wins are worth 3 match points, ties 1