Organized by Tofu Town | |
![]() | Standard format |
![]() | Pokémon TCG Live |
General Rules
- Be respectful to your fellow competitors and staff.
- Failing to check-in for a match will result in a round loss.
- Queueing the wrong deck for any reason will result in a game loss.
- All unreported matches when time is called will automatically be marked as a Tie regardless of the board state.
- It is the player’s responsibility that their device and software are functioning properly. If a player is unable to finish a match due to a technical issue, that player will receive a game loss. Technical issues may include but are not limited to the following: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing
- All cards available within TCGL Standard Format are legal for play.
- Streaming is allowed. It is recommended that a stream delay is used.
- For any match issues, please call for a judge. It is recommended that you screenshot any relevant issues as well as the result of each match.
Swiss Stage
- Matches are BO1
- 30 minute rounds with a 5 minute check-in timer.
Top Cut
- Matches are BO1
- 40 minute rounds with a 5 minute check-in timer.
Number of Rounds
4-8 players = 3 Swiss Rounds and No Top Cut
9-12 players = 4 Swiss Rounds and Top 4 Cut
13-20 players = 5 Swiss Rounds and Top 4 Cut
21-32 players = 5 Swiss Rounds and Top 8 Cut
33-64 players = 6 Swiss Rounds and Top 8 Cut
65-128 players = 7 Swiss Rounds and Top 8 Cut
129-226 players = 8 Swiss Rounds and Top 8 Cut
227-799 players = 14 Swiss Rounds and Top 8 Cut
800+ players = 15 Swiss Rounds and Top 8 Cut
Prizing
n/a
The tournament organizer reserves the right to change the round schedule.
Tournament Structure
Swiss Stage
5 Swiss Rounds - BO1
30 minutes per round
5 minute round check-in
8 players advance to the next phase
Top Cut
3 Single Elimination Rounds - BO1
40 minutes per round
5 minute round check-in
Wins are worth 1 match point, ties 0