The Sprout Tower Weekly #19 - Reg D
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Organized by Pokémon Millennium
Scarlet & Violet - Regulation D
Simulator

Bellsprout

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Welcome to The Sprout Tower weekly tour!

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ABOUT THIS TOURNAMENT:

  • Free entry;

  • Played on Pokémon Showdown!;

  • Regulation D with open teamsheet;

  • Bo3 Swiss and Top Cut;

  • Top-8 cut played on the same day.

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    BE CAREFUL AND RESPECTFUL TOWARDS YOUR OPPONENT.

  • Please ensure teams sheet are accurate before submitting, as you cannot change anything during the tournament;

  • You must be checked in to play or you will be dropped;

  • Closed teamsheet is required to avoid stats changes between sets - please note that it will never be checked unless there's suspect of rule breaking: even in this case, only the TO will be able to check it;

  • Final number of rounds depends on player number, following the Play! Pokémon Tournament Handbook rules;

  • Make sure you join the discord server to allow easier communication for any potential issues;

  • Match check-in time in 5 minutes after round starts, failure to check in will result in a round loss. Two consecutive failures will result in an automatic drop;

  • There is a 30 minutes timer for each round, so start and play as fast as possible! Do note that you won't lose your match if you don't finish on time, but try not to be in this situation a lot;

  • Timer rule: if you want to turn timer on, you must first write the timestamp in the match chat and you will be able to turn it on after 5 minutes. You have to do the same in every single game if you want to turn timer on;

  • You have to open all three rooms before starting the game.

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    REMEMBER:

  • You have to be in our discord server for all the duration of the tour;

  • Our weekly tours will always be free;

  • We will host at least one tour per week in weekdays.

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Tournament Structure

Swiss Rounds
5 Swiss Rounds - BO3
30 minutes per round
5 minute round check-in
8 players advance to the next phase
Top Cut
Single Elimination Bracket - BO3
untimed matches
no match check-in
Wins are worth 1 match point, ties 0