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Standard format
Pokémon TCG Live

PLEASE READ BEFORE REGISTERING!

The Casual events are an opportunity to test your fun decks and meta decks! Please read all of the rules :).

If you do not see your opponent after adding them you may need to restart Pokémon TCG Live.

  • Swiss Round BO1 matches are 30 minutes long with 5 mins of Check In per round.

  • When time is called during Swiss Rounds BO1 the game will be a Tie, unless otherwise stated by Staff

  • If you select a wrong deck , please Call a Judge on Limitless, type in chat that you selected your wrong deck, and wait. If you have made any other actions in game - it will be an automatic Game Loss . If the right conditions are met, Staff will tell you to restart the game.

  • If you experience any of the following, but not limited to: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing - it will be awarded as a Game Loss to the player experiencing the issue if the game is unusable. Otherwise attempt to finish the game if possible.

  • It is strongly recommended to have screenshot proof of any win or tie upon the conclusion of a game. If you leave a game without explicitly stating "time is over, this is a tie" or something similar, it could be perceived as a concession.

  • It is the players responsibility to Check In prior to each match - failure to do so will result in an automatic Game Loss. If your opponent wants to reset the match, they will need to be the one to call the Judge.

  • All participants are recommended to be in the Discord Server (https://discord.gg/2RcxxZBj) for updates on pairings, event announcements, etc.

  • If you need help with setting up or this is your first event please visit (https://play.limitlesstcg.com/help)

PRIZING: (Top 4 Payout Regardless of Attendance)

  • (1st - 10 Assorted Standard Rotation Codes)

  • (2nd - 6 Assorted Standard Rotation Codes)

  • (3rd/4th - 2 Assorted Standard Rotation Codes)

ROUNDS: (Official Play Pokémon Round Structure Based on Round 1 Attendance)

  • 4-8 players = 3 Swiss Rounds

  • 9-12 players = 4 Swiss Rounds

  • 13-20 players = 5 Swiss Rounds

  • 21-32 players = 5 Swiss Rounds

  • 33-64 players = 6 Swiss Rounds

  • 65-128 players = 7 Swiss Rounds

  • 129-226 players = 8 Swiss Rounds

  • 227-799 players = 14 Swiss Rounds

  • 800+ players = 15 Swiss Rounds

Bounty Lists: (Top 4 using the lists below get a double Code Payout)

Pokemon - 13 4 Hisuian Basculin ASR 43 1 Ralts ASR 60 1 Radiant Steelix LOR 124 4 Hisuian Basculegion LOR 45 1 Ralts SIT 67 2 Kirlia PR-SW 271 Trainer - 27 3 Switch SLG 67 3 Energy Recycler FLI 143 4 Nest Ball SVI 181 2 Hisuian Heavy Ball ASR 146 3 Capturing Aroma SIT 153 1 Judge SIT TG25 2 Boss's Orders RCL 189 3 Escape Rope BST 125 2 Klara CRE 194 2 Crystal Cave EVS 144 2 Professor's Research PR-SW SWSH152 Energy - 20 20 Metal Energy 8

Pokémon: 8 2 Mew CEL 11 3 Dragapult SIT 89 1 Drakloak SIT 88 1 Galarian Zapdos V CRE 80 1 Dreepy SIT 87 1 Manaphy BRS 41 3 Dreepy SIT 87 PH 1 Radiant Alakazam SIT 59

Trainer: 22 1 Hisuian Heavy Ball ASR 146 3 Switch CRZ 144 1 Escape Rope BST 125 3 Rare Candy PGO 69 3 Level Ball BST 129 2 Rescue Carrier EVS 154 2 Earthen Seal Stone SIT 154 1 Rare Candy SVI 191 PH 4 Professor's Research SVI 189 1 Echoing Horn CRE 136 1 Brandon SIT 151 1 Rescue Carrier CRZ 142 4 Nest Ball SVI 181 1 Temple of Sinnoh ASR 155 2 Fog Crystal CRE 140 1 Klara CRE 145 1 Path to the Peak CRE 148 3 Ultra Ball BRS 150 1 Lost Vacuum LOR 162 2 Cynthia's Ambition BRS 138 1 Boss's Orders BRS 132 1 Canceling Cologne ASR 136

Energy: 2 5 Basic {P} Energy SVE 5 2 Basic {F} Energy SVE 6

Total Cards: 60

Tournament Structure

Swiss
6 Swiss Rounds - BO1
35 minutes per round
5 minute round check-in
Wins are worth 3 match points, ties 1