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Organized by Hoarders Collectibles & Games
Standard format
Pokémon TCG Live

<Weekly Schedule>

PLEASE READ BEFORE REGISTERING!

The Casual events are an opportunity to test your fun decks and meta decks! Please read all of the rules :).

If you do not see your opponent after adding them you may need to restart Pokémon TCG Live.

  • Swiss Round BO1 matches are 30 minutes long with 5 mins of Check In per round.

  • When time is called during Swiss Rounds BO1 the game will be a Tie, unless otherwise stated by Staff

  • If you select a wrong deck , please Call a Judge on Limitless, type in chat that you selected your wrong deck, and wait. If you have made any other actions in game - it will be an automatic Game Loss . If the right conditions are met, Staff will tell you to restart the game.

  • If you experience any of the following, but not limited to: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing - it will be awarded as a Game Loss to the player experiencing the issue if the game is unusable. Otherwise attempt to finish the game if possible.

  • It is strongly recommended to have screenshot proof of any win or tie upon the conclusion of a game. If you leave a game without explicitly stating "time is over, this is a tie" or something similar, it could be perceived as a concession.

  • It is the players responsibility to Check In prior to each match - failure to do so will result in an automatic Game Loss. If your opponent wants to reset the match, they will need to be the one to call the Judge.

  • All participants are recommended to be in the Discord Server (https://discord.gg/2RcxxZBj) for updates on pairings, event announcements, etc.

  • If you need help with setting up or this is your first event please visit (https://play.limitlesstcg.com/help)

PRIZING: (Top 4 Payout Regardless of Attendance)

  • (1st - 10 Assorted Standard Rotation Codes)

  • (2nd - 6 Assorted Standard Rotation Codes)

  • (3rd/4th - 2 Assorted Standard Rotation Codes)

ROUNDS: (Official Play Pokémon Round Structure Based on Round 1 Attendance)

  • 4-8 players = 3 Swiss Rounds

  • 9-12 players = 4 Swiss Rounds

  • 13-20 players = 5 Swiss Rounds

  • 21-32 players = 5 Swiss Rounds

  • 33-64 players = 6 Swiss Rounds

  • 65-128 players = 7 Swiss Rounds

  • 129-226 players = 8 Swiss Rounds

  • 227-799 players = 14 Swiss Rounds

  • 800+ players = 15 Swiss Rounds

Bounty Lists: (Top 4 using the lists below get a double Code Payout)

Pokémon: 7 4 Shuppet SVI 87 PH 1 Banette CRE 63 1 Banette LOR 73 2 Banette ex SVI 229 1 Mimikyu V BRS 68 1 Mimikyu VMAX BRS 69 3 Klefki SVI 96

Trainer: 15 2 Escape Rope BST 125 1 Pal Pad SVI 182 1 Defiance Band SVI 169 4 Nest Ball SVI 181 4 Ultra Ball SVI 196 3 Switch SVI 194 1 Forest Seal Stone SIT 156 4 Fog Crystal CRE 140 4 Acerola's Premonition BRS 129 1 Raihan EVS 152 1 Team Star Grunt SVI 195 2 Roxanne ASR 150 3 Boss's Orders SHF 58 4 Professor's Research SHF 60 3 Old Cemetery CRE 147

Energy: 2 1 Double Turbo Energy BRS 151 8 Basic {P} Energy Energy 13 ...

Pokémon: 8 4 Malamar CRE 70 3 Remoraid BST 36 3 Kirlia SIT 68 3 Octillery BST 37 1 Gallade ASR 62 4 Inkay CRE 69 4 Ralts SVI 84 1 Manaphy BRS 41

Trainer: 11 3 Cynthia's Ambition BRS 138 1 Boss's Orders SHF 58 1 Arezu LOR 153 1 Miriam SVI 179 4 Korrina's Focus BST 128 3 Hisuian Heavy Ball ASR 146 4 Fog Crystal CRE 140 4 Capturing Aroma SIT 153 2 Rescue Carrier CRZ 142 3 Great Ball CRZ 132 4 Level Ball BST 129

Energy: 2 3 Basic {P} Energy SVE 5 4 Spiral Energy CRE 159

Total Cards: 60

Tournament Structure

Swiss
4 Swiss Rounds - BO1
35 minutes per round
5 minute round check-in
Wins are worth 3 match points, ties 1