Organized by Hoarders Collectibles & Games | |
Standard format | |
Pokémon TCG Live | |
PLEASE READ BEFORE REGISTERING!
The Casual events are an opportunity to test your fun decks and meta decks! Please read all of the rules :).
If you do not see your opponent after adding them you may need to restart Pokémon TCG Live.
Swiss Round BO1 matches are 30 minutes long with 5 mins of Check In per round.
When time is called during Swiss Rounds BO1 the game will be a Tie, unless otherwise stated by Staff
If you select a wrong deck , please Call a Judge on Limitless, type in chat that you selected your wrong deck, and wait. If you have made any other actions in game - it will be an automatic Game Loss . If the right conditions are met, Staff will tell you to restart the game.
If you experience any of the following, but not limited to: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing - it will be awarded as a Game Loss to the player experiencing the issue if the game is unusable. Otherwise attempt to finish the game if possible.
It is strongly recommended to have screenshot proof of any win or tie upon the conclusion of a game. If you leave a game without explicitly stating "time is over, this is a tie" or something similar, it could be perceived as a concession.
It is the players responsibility to Check In prior to each match - failure to do so will result in an automatic Game Loss. If your opponent wants to reset the match, they will need to be the one to call the Judge.
All participants are recommended to be in the Discord Server (https://discord.gg/2RcxxZBj) for updates on pairings, event announcements, etc.
If you need help with setting up or this is your first event please visit (https://play.limitlesstcg.com/help)
PRIZING: (Top 4 Payout Regardless of Attendance)
(1st - 10 Assorted Standard Rotation Codes)
(2nd - 6 Assorted Standard Rotation Codes)
(3rd/4th - 2 Assorted Standard Rotation Codes)
ROUNDS: (Official Play Pokémon Round Structure Based on Round 1 Attendance)
4-8 players = 3 Swiss Rounds and No Top Cut
9-12 players = 4 Swiss Rounds and Top 4 Cut
13-20 players = 5 Swiss Rounds and Top 4 Cut
21-32 players = 5 Swiss Rounds and Top 8 Cut
33-64 players = 6 Swiss Rounds and Top 8 Cut
65-128 players = 7 Swiss Rounds and Top 8 Cut
129-226 players = 8 Swiss Rounds and Top 8 Cut
227-799 players = 14 Swiss Rounds and Top 8 Cut
800+ players = 15 Swiss Rounds and Top 8 Cut
Bounty Lists: (Top 4 using the lists below get a double Code Payout)
Pokémon - 18 3 Charcadet SVI 40 2 Armarouge SVI 203 2 Capsakid SVI 28 1 Scovillain SVI 29 4 Torkoal SVI 35 2 Growlithe SVI 31 2 Charmander PGO 8 1 Charmeleon PGO 9 1 Charizard PGO 10
Trainer - 24 1 Magma Basin BRS 144 4 Exp. Share SVI 174 2 Energy Retrieval SVI 171 1 Jacq SVI 250 4 Nemona SVI 180 2 Nest Ball SVI 181 2 Professor's Research SVI 189 2 Boss's Orders BRS 132 2 Switch SVI 194 2 Gloria BRS-TG 26 2 Blunder Policy BRS 131
Energy: 18 16 Basic Fire Energy SVE 2 2 Basic Grass Energy SVE 1
Total Cards: 60
...
Pokémon: 11 1 Morpeko V-UNION PR-SW 287 1 Morpeko V-UNION PR-SW 288 1 Morpeko V-UNION PR-SW 289 1 Morpeko V-UNION PR-SW 290 3 Mareep CRE 47 3 Flaaffy EVS 55 1 Flying Pikachu V CEL 6 1 Zeraora V CRZ 53 3 Miraidon ex SVI 81 1 Flying Pikachu VMAX CEL 7 1 Zeraora VSTAR CRZ 55
Trainer: 12 4 Electric Generator SVI 170 3 Switch SUM 132 2 Boss's Orders RCL 154 3 Ultra Ball FCO 113 3 Professor's Research SVI 189 3 Level Ball NXD 89 3 Arven SVI 166 4 Trekking Shoes ASR 156 3 Nest Ball SUM 123 3 Serena SIT 164 1 Lost Vacuum CRZ 135 1 Professor Burnet PR-SW 167
Energy: 1 10 Basic {L} Energy Energy 4
Total Cards: 60