Hoarders Casual #28 Post Rotation
This website is supported by ads.
Organized by Hoarders Collectibles & Games
Standard format
Pokémon TCG Live

<Weekly Schedule>


The Casual events are an opportunity to test your fun decks and meta decks! Please read all of the rules :).

If you do not see your opponent after adding them you may need to restart Pokémon TCG Live.

  • Swiss Round BO1 matches are 30 minutes long with 5 mins of Check In per round.

  • When time is called during Swiss Rounds BO1 the game will be a Tie, unless otherwise stated by Staff

  • If you select a wrong deck , please Call a Judge on Limitless, type in chat that you selected your wrong deck, and wait. If you have made any other actions in game - it will be an automatic Game Loss . If the right conditions are met, Staff will tell you to restart the game.

  • If you experience any of the following, but not limited to: Game Freezing, Internet Issues, Server Issues, Game Lag, Software Glitch, Device Crashing - it will be awarded as a Game Loss to the player experiencing the issue if the game is unusable. Otherwise attempt to finish the game if possible.

  • It is strongly recommended to have screenshot proof of any win or tie upon the conclusion of a game. If you leave a game without explicitly stating "time is over, this is a tie" or something similar, it could be perceived as a concession.

  • It is the players responsibility to Check In prior to each match - failure to do so will result in an automatic Game Loss. If your opponent wants to reset the match, they will need to be the one to call the Judge.

  • All participants are recommended to be in the Discord Server (https://discord.gg/2RcxxZBj) for updates on pairings, event announcements, etc.

  • If you need help with setting up or this is your first event please visit (https://play.limitlesstcg.com/help)

PRIZING: (Top 4 Payout Regardless of Attendance)

  • (1st - 10 Assorted Standard Rotation Codes)

  • (2nd - 6 Assorted Standard Rotation Codes)

  • (3rd/4th - 2 Assorted Standard Rotation Codes)

ROUNDS: (Official Play Pokémon Round Structure Based on Round 1 Attendance)

  • 4-8 players = 3 Swiss Rounds and No Top Cut

  • 9-12 players = 4 Swiss Rounds and Top 4 Cut

  • 13-20 players = 5 Swiss Rounds and Top 4 Cut

  • 21-32 players = 5 Swiss Rounds and Top 8 Cut

  • 33-64 players = 6 Swiss Rounds and Top 8 Cut

  • 65-128 players = 7 Swiss Rounds and Top 8 Cut

  • 129-226 players = 8 Swiss Rounds and Top 8 Cut

  • 227-799 players = 14 Swiss Rounds and Top 8 Cut

  • 800+ players = 15 Swiss Rounds and Top 8 Cut

Tournament Structure

6 Swiss Rounds - BO1
35 minutes per round
5 minute round check-in
Wins are worth 3 match points, ties 1