Full Heal Standard #16 (100 PACKS!, FREE ENTRY)
This website is supported by ads.
Organized by Full Heal TCG
Thursday, July 14, 2022
01:05 AM UTC
Standard format

Full Heal

It's Veratis's Birthday today! So to celebrate we're DOUBLING the prizes and prizing out to TOP 8!

Join us for Full Heal TCG's 25th tournament of the year with a 100 Pack Code Prize Pool with FREE ENTRY! Join our Discord at the link above for Anoucements and Prize Distribution post tournament! (You are required to be in the discord to receive your winnings)

Safari

  • Tonights tournament is sponsored by Safari Zone Collectables! Be sure to check them out at http://safari-zone.com/ and let then know we sent you! Safari Zone has also joined WhatNot to do Pack Auctions, Giveaways, and other fun stuff so be sure to give them a follow. https://whatnot.com/user/safarizonelive

  • Tonights tournament is also sponsored by Guardian Games TCG. Get all your Digital PTCGO Codes sent instantly to you and get 15% off using code fullhealtcg at check out at https://guardiangamingtcgs.com/

Prizes are PTCGO Astral Radiance packs as outlined below. Points will also be awarded to earn an invite to the Full Heal Invitational in early September

1st - 40 ARS + 50 Points

2nd - 20 ARS + 40 Points

3rd - 10 ARS + 32 Points

4th - 10 ARS + 32 Points

Top 8 - 5 ARS + 25 Points (With a minimum of 24 players)

Top 16 - 20 Points (With a minimum of 48 Players)

Top 32 - 16 Points (With a minimum of 100 Players)

Top 64 - 13 Points (With a minimum of 200 Players

STRUCTURE:

Number of rounds will be based on number of players AFTER the tournament has begun.

1-14= CANCELED

15-32 = 5 Swiss + Top 8

33-64 = 6 Swiss + Top 8

65-99 = 7 Swiss +Top 8

100-128 = 7 Swiss + Top 16

129-226 = 8 Swiss + Top 16

PHASE 1: Swiss Rounds

BO1: You'll play a single game against your opponent. Rounds are 30 minutes long plus 3 turns. (any incomplete matches will be scored a tie) Top 8 players advance to the next phase.

PHASE 2: Top Cut

BO3: You'll play a best of 3 games against your opponent. Rounds are 50 minutes long. The winner of the coin flip decides who goes first for Game 1. The loser of Game 1 choses who goes first for Game 2. And the loser of Game 2 choses who goes first for Game 3.

Tie Breakers are offical PTCGI Rules.

•If Game 1 is still being played at time, Prize count breaks the tie.

•If time is called during game 2, whoever won game 1 wins the match

If time is called during game 3, Prize count decides the winner.

If no response is givin to a Judge 5 mins past time in round, the match will be ruled a double DQ

RULES:

Game Wins: Always be sure to take screenshots of Victory Screens as they are the only proof accepted in a win dispute.

Check In Policy: Players must CHECK-IN within the first 5 minutes of each round. Failure to do so will result in a game loss. In an effort to ensure as many players as possible are paired with active opponents, those who fail to check in may be dropped. If you miss a round by accident but still intend to play in future rounds, it's your responsibility to make the organizers aware that you wish to continue in the event.

Match Timers ON: When you challenge your opponent you must always enable the Timed Match option.

Wrong Deck Selected: If a player chooses the wrong deck by accident, they must declare so immediately before any actions are taken. If Deck Sharing is on, the opposing player should be able to verify that the deck was in fact incorrect and the game should be replayed. If any conditions above are not met, the result is a game loss.

Illegal Decklist: If a player is discovered to have submitted a deck that does not comply with the rules, they will be dropped from the event without exception. It is the player’s responsibility to submit a legal decklist in advance; no changes of any kind are allowed once the event has started.

Disconnections/Leaving a Game: In the event of a disconnect, the timer will continue to run while the player attempts to reconnect. If the game ends the match due to inactivity or a player leaves the game for any other reason, it is considered a game loss.

Tournament Structure

Swiss
7 Swiss Rounds - BO1
30 minutes per round
5 minute round check-in
8 players advance to the next phase
Top Cut
3 Single Elimination Rounds - BO3
50 minutes per round
10 minute round check-in
Wins are worth 3 match points, ties 1