Formato JORNADA (JOURNEY FORMAT) #6
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Organized by Shuffle & Tap
Custom format
Special Rules
  • Single Prize Pokémon only
Suspended Cards

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REINADO ARREPIANTE AINDA NÃO SERÁ DISPONÍVEL PARA JOGAR NESSE FORMATO

CHILLING REIGN STILL NOT AVAILABLE TO PLAY WITH, IN THIS TOURNAMENT

PREMIAÇÃO (prize pool)

1⁰ - 20 (CRE) BOOSTERS DE REINADO ARREPIANTE - Pacote de 6 cartas (6 card pack)

2⁰ - 15 (CRE) BOOSTERS DE REINADO ARREPIANTE - Pacote de 6 cartas (6 card pack)

3⁰ - 10 (CRE) BOOSTERS DE REINADO ARREPIANTE - Pacote de 6 cartas (6 card pack)

4⁰ - 5 (CRE) BOOSTERS DE REINADO ARREPIANTE - Pacote de 6 cartas (6 card pack)

NÃO PRECISA DE TAXA DE INSCRIÇÃO (FREE ENTRY FOR ALL PLAYERS)

It's not a Brazilian only event, everyone is welcome to join and enjoy.

FORMATO JORNADA / JOURNEY FORMAT

O Formato Jornada é um formato sem ultrararas, composto com cartas a partir da coleção Sol e Lua em diante. Ou seja, são permitidas todas as cartas a partir de SM1 até a coleção mais recente, com exceção das cartas presentes na Banlist.

The Journey Format is a SM-ON format without Multiprize pokémon (GX, V, VMAX, etc). All cards from Sun & Moon onwards (SM block, SWSH block, and beyond) are allowed on Journey Format, except for banned cards.

CARTAS VÁLIDAS / VALID CARDS

  • Cartas lançadas durante o Bloco Sol & Lua, exceto as presentes na Banlist;
  • Cartas lançadas durante o Bloco Espada e Escudo, exceto as presentes na Banlist.

In English:

  • Cards from Sun & Moon Series (SM Block), except for Banned Cards;
  • Cards from Sword & Shield Series (SWSH Block), except for Banned Cards.

LISTA DE CARTAS BANIDAS / BANNED CARDS

  • Todas as cartas Pokémon-GX, incluindo GX ALIADOS ( All Pokémon-GX Cards, including Pokémon-GX TAG TEAM );

  • Todas as cartas Estrela Prisma ( All Prism Star cards );

  • Todas as cartas Apoiadores ALIADOS ( All TAG TEAM Supporters cards );

  • Todas as cartas Pokémon V e Pokémon VMAX ( All Pokémon V and Pokémon VMAX cards );

  • Todas as cartas Amazing Rare ( All Amazing Rare cards );

SM1 | SUN & MOON (Sol e Lua)

  • Vikavolt 52/149
  • Oranguru 113/149
  • Hau 120/149
  • Lillie 122/149
  • Repel 130/149
  • Timer Ball 134/149
  • Ultra Ball 135/149
  • Double Colorless Energy 136/149

SM2 | GUARDIANS RISING (Guardiões Ascendentes)

  • Garbodor 51/145
  • Aqua Patch 119/145
  • Enhanced Hammer 124/145

SM3 | BURNING SHADOWS (Sombras Ardentes)

  • Guzma 115/147
  • Kiawe 116/147

SM3.5 | SHINING LEGENDS (Lendas Luminescentes)

  • Marshadow 45/73

SM4 | CRIMSON INVASION (Invasão Carmim)

  • Lusamine 96/111

SM5 | ULTRA PRISM (Ultra Prisma)

  • Shinx 45/156
  • Pachirisu 49/138
  • Oranguru 114/138
  • Cynthia 119/138
  • Escape Board 122/138
  • Looker 126/156
  • Volkner 135/156

SM6 | FORBIDDEN LIGHT (Luz Proibida)

  • Flabebé 83/131
  • Beast Ring 102/131
  • Mysterious Treasure 113/131

SM7 | CELESTIAL STORM (Tempestade Celestial)

  • Acro Bike 123/168
  • Hustle Belt 134/168
  • Tate & Liza 148/168

SM8 | LOST THUNDER (Trovões Perdidos)

  • Meganium 8/214
  • Skiploom 13/214
  • Giratina 97/214
  • Counter Gain 170/214
  • Custom Catcher 171/214
  • Sightseer 189/214

SM9 | TEAM UP (União de Aliados)

  • Charizard 14/181
  • Ninetales 16/181
  • Jirachi 99/181
  • Aerodactyl 130/181
  • Ingo & Emmet 144/181

SM10 | UNBROKEN BONDS (Elos Inquebráveis)

  • Mismagius 78/234
  • Spiritomb 112/234
  • Chip-Chip Ice Axe 165/234
  • Lt. Surge’s Strategy 178/234
  • Welder 189/234

SM11 | UNIFIED MINDS (Sintonia Mental)

  • Excadrill 119/236
  • Dragonite 151/236
  • Flynium Z: Air Slash 195/236
  • Normalium Z: Tackle 203/236
  • Reset Stamp 206/236

SM11.5 | HIDDEN FATES (Destinos Brilhantes)

  • Jessie & James 58/68

SM12 | COSMIC ECLIPSE (Eclipse Cósmico)

  • Emboar 33/236
  • Phione 57/236
  • Floette 151/236
  • Bellelba & Brycen-Man 186/236
  • Cynthia & Caitlin 189/236
  • Dragonium Z: Dragon Claw 190/236
  • Guzma & Hala (Guzma e Pandam) 193/236
  • Lillie’s Poké Doll 197/236
  • Mallow & Lana (Lulú e Vitória) 198/236
  • Misty & Lorelei 199/236
  • N’s Resolve 200/236
  • Red & Blue 202/236
  • Excadrill 246/236

SWSH1 | SWORD & SHIELD (Espada e Escudo)

  • Rillaboom 14/202
  • Cinderace 34/202
  • Oranguru 148/202
  • Evolution Incense 163/202
  • Hop 165/202
  • Marnie 169/2020
  • Metal Saucer 170/202
  • Professor Research 178/202
  • Quick Ball 179/202
  • Aurora Energy 186/202

SWSH2 | REBEL CLASH (Rixa Rebelde)

  • Dragapult 91/192
  • Boss’s Orders 154/192
  • Scoop Up Net 165/192
  • Skyla 166/192
  • Twin Energy 174/192

SWSH3 | DARKNESS ABLAZE (Escuridão Incandescente)

  • Bird Keeper 159/189
  • Cape of Toughness 160/189
  • Turbo Patch 172/189

SWSH3.5 | CHAMPION'S PATH (Caminho do Campeão)

  • Obstagoon 037/073

SWSH4 | VIVID VOLTAGE (Voltagem Vívida)

  • Charizard 025/185
  • Whimsicott 076/185
  • Donphan 087/185
  • Bia (Bea) 147/185

SWSH5 | BATTLE STYLES (Estilos de Batalha)

  • Cherrim 008/163
  • Kingdra 033/163
  • Falinks 083/163
  • Korrina's Focus (Foco da Korrina) 128/163

OBSERVAÇÃO (OBS)

  • Quando uma carta entrar para a lista de banimento, automaticamente todas as suas versões serão banidas.
  • A próxima rodada começará logo após o término da última partida de cada rodada.
  • Durante o Top Cut, se houver empate após o término do tempo, então será jogado a morte súbita. Na morte súbita será aberta uma nova partida entre os referidos jogadores e quem pegar a primeira carta de prêmio será o vencedor.

IN ENGLISH:

  • When a card enters the ban list, all versions of it will automatically be banned
  • The next round will start right after the end of the last match of each round.
  • In the Top Cut if there is a tie after the end of the time, sudden death will be played, which consists of opening a new game between the referred players and whoever takes the first prize card will be the winner.

DISCORD: https://discord.gg/RqZq7FtSz3

Tournament Structure

Shuffle & Tap - Pareamento
5 Swiss Rounds - BO1
30 minutes per round
5 minute round check-in
8 players advance to the next phase
Shuffle & Tap - Top Cut
3 Single Elimination Rounds - BO3
45 minutes per round
5 minute round check-in
Wins are worth 3 match points, ties 1