【3000 Codes】【Free】【TCC x Kuyo x TSL】The Best of 3
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Organized by The shining lion club
Standard format
Pokémon TCG Live

【PTCG Live】罐头 x Kuyo x TSL

BO3世界邀请赛 (免费)

【PTCG Live】The Can Cup x Kuyo x TSL

Best of 3 World Invitational Tournament(free)



全世界的宝可梦训练家们大家好,欢迎来到由罐头杯,Kuyo游戏和TSL联合举办的PTCG Live大赛。今年夏天于夏威夷火奴鲁鲁举办的WCS已经临近,简中赛区的参赛名额也已经确定。借此机会,我们将在此举行一次参考WCS赛制的,全程BO3的比赛,为全世界的宝可梦训练家提供一个体验高强度的比赛的机会。

Hello to all Pokémon trainers all around the world. Welcome to the PTCG Live tournament, presented by The Can Cup, Kuyo Games and The Shining Lion. The 2024 Pokémon World Chanpionships will be held this summer in Honolulu, Hawai'i. We'd like to take this opportunity to introduce our full best of 3 tournament. We want to give trainers all around the world an opportunity for intense competition.

本赛事全部免费

This event is totally FREE!


本赛事相关规则及流程

Rules and Procedures Related to This Event

  • 比赛采用游戏内Standard规则. This tournament uses PTCG Standard Rule

  • 比赛必须提交卡表,且全流程中不允许对卡组进行任何改动。 All Players must submit their decks. Changing decks during the tournament is not allowed.

  • 所有选手需在每轮比赛前进行签到,否则将直接被判负。 All players are responsible for checking in before each round. Otherwise, they will lose the game automatically.

  • 瑞士轮及淘汰赛均为BO3;瑞士轮比赛时间为50分钟,淘汰赛比赛时间为70分钟,另有5分钟签到时间。 The swiss round and single elimination are both best of 3. The time limit is 50min for swiss round and 70min for single elimination, both have a 5min check in time.

  • 瑞士轮的轮次数将随实际参加人数而改动,具体规则如下: The number of rounds for swiss rounds is determined by the actual number of players participated, the rule is as follows:

    • 21~32人 = 5轮 21-32 players = 5 Rounds
    • 33~64人 = 6轮 33-64 players = 6 Rounds
    • 65~128人 = 7轮 65-128 players = 7 Rounds
    • 129~226人 = 8轮 129-226 players = 8 Rounds
    • 227~ 409人 = 9轮 227-409 players = 9 Rounds
    • 410+人 = 10轮 410+ players = 10 Rounds
  • 所有的BO3中,第二局开始,由前一局的败方选择先后手顺序。 In all best of 3 games, starting from the 2nd game, the loser of last game will choose who goes first.

  • 若限时结束前双方未完成比赛,则:若1:0,则获得1胜的选手胜出;若0:0或1:1,则平局。 If the best of 3 can not be finished by the end of the time limit, then: If 1:0, the player who wins the 1st game wins in this round; If 0:0 or 1:1, it will be a draw.

  • 请务必在每一局比赛结束后,在比赛计时结束前于Limiteless中点击【Win】或【Lose】按钮填写比赛结果。否则系统将直接将该局视为平局。在必要时请进行认输。 Please remember to submit the game result in Limitless page. If the result isn't submitted properly, that game will be take as a draw.

  • 瑞士轮每轮胜积3分,负积0分,平积1分。最终瑞士轮前16名晋级淘汰赛。 3 points for a win, 0 points for a loss, 1 point for a draw. By the end of swiss rounds, the top 16 players are promoted to single elimination rounds.

  • 瑞士轮中,只有最后一轮可以约平。 In the swiss rounds, intentional draw is only allowed in the last round.

  • 对局中可自行对手机/电脑画面进行录像或截图,以作为遭遇特殊状况的凭证。判罚规则如下: Players can record or screen shot their games as evidence to prevent unnecessary problems in any case. Following are penalties:

    • 如在一场比赛中故意拖延时间,压倒计时出牌8次以上,则视为一次警告两次以上的警告将直接在该场比赛中被判负。 If you think your opponent is slow playing, please provide recorded video as evidence and call the judge. If it's confirmed by the judge, that opponent will be warned. Players who get two or more warnings will be dealt with a loss.

    • 若被证实出牌与提交的牌表不符,该选手将在该局游戏中被判负;若再次发生此情况,该选手将被取消本次比赛资格。 If a player's deck doesn't match the deck submission, that player will be dealt with a loss in current game. If it happens again, this player will be disqualified from the tournament.

    • 若被证实使用游戏内现存bug,该选手当场比赛将被直接判负,并警告一次;若该选手的同样行为发生第二次,将被取消比赛资格。 If a players is confirmed using bugs to make advantages, that player will be dealt with a loss in current game. If it happens again, this player will be disqualified from the tournament.

    • 若能提供合理的游戏内录像证明遭遇Bug/掉线/闪退等问题,裁判组将根据实际情况决定是否允许重赛,但裁判组仍保留直接判负的权利。 If a player experienced bugs/network issue/game crash, the opponent can choose to rematch or not. But the judges reserve the right to dealt that player with a loss.

    • 发生未列举出的情况,请于Limiteless中使用联系裁判的功能,并准确描述遇到的问题。 If an unlisted issue occurs, please request judge and clearly describe the issue.

比赛奖品 Prize

感谢Kuyo加速器罐头杯对本次比赛奖品的赞助。 Thanks to Kuyo and The Can Cup for sponsering the prize of this tournament.

  • 第1名:SV4 Code 200个
  • 第2名:SV4 Code 150个
  • 第3~4名:SV4 Code 100个
  • 第5~8名:SV4 Code 80个
  • 第9~16名:SV4 Code 60个
  • 第17~32名:SV4 Code 30个
  • 第33~64名:SV4 Code 20个
  • 第65~128名:SV4 Code 10个
  • Code奖池共计3110个。

  • 1st: 200 SV4 Codes
  • 2nd: 150 SV4 Codes
  • 3rd-4th: 100 SV4 Codes
  • 5th-8th: 80 SV4 Codes
  • 9th-16th: 60 SV4 Codes
  • 17th-32nd: 30 SV4 Codes
  • 33rd-64th: 20 SV4 Codes
  • 65th-128th: 10 SV4 Codes
  • 3110 Codes in total.

比赛承办方 Organizers

比赛赞助方 Sponsors

Tournament Structure

Swiss Rounds
8 Swiss Rounds - BO3
55 minutes per round
5 minute round check-in
16 players advance to the next phase
Single Elimination
3 Single Elimination Rounds - BO3
75 minutes per round
5 minute round check-in
2 players advance to the next phase
Final
1 Single Elimination Round - BO3
untimed rounds
no round check-in
Wins are worth 3 match points, ties 1